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Augmented Reality Réalité augmentée Eye tracking Awareness in Collaboration Systems Dense information RGB-D camera User studies Estimation du regard 3D morphable model Shared Virtual Reality and Applications Camera relocalization Redistribution Gaze estimation Collaborative Virtual Environments Ontology reuse and alignment Multi-stream Learning Head pose estimation Activity recognition Human-Computer Interaction Features fusion Computer Graphics Imaging biobank Cognitive and Psychological Issues in Collaboration Knowledge representation Transfer Learning Hybrid Approach Random Forest Hybrid method Collaboration Coordination Co-manipulation Camera Relocalization HCI Pose estimation Split function Machine learning Machine Learning Hand-crafted Features Ontology development 3D Hand Skeleton Adaptation and reconfiguration Imaging biomarker Signal processing Synthetic data Classification 3D User Interfaces Interfaces Utilisateur 3D Deep forest regression 3D eyeball Software engineering Human Machine Interaction DICOM 3D User Interfaces 3DUI Réalité Mixte Collaborative interaction Phase recognition Scene coordinate prediction First-person hand activity recognition Step recognition Single RGB Image Interaction 3D 3D User Interaction Medical domain ontology Redistribution d'IHM 3D ultrasound images Deep Learning for Visual Perception Deformable model Cooperation and Collaboration Virtual reality Arbres de décision Radiation protection Semantic web Détection de la pupille Pupil localization Deep learning RGB-D Perception Réalité Virtuelle 3D Interaction Surgical workflow Regression Assisted annotation SLAM Biomedical ontologies Réalité virtuelle Virtual Reality Visual Servoing Plasticité multimodale Détection du regard Conscience situationnelle Télémaintenance Plasticité Multi-stream model First-person Hand Activity Temporal Learning Plasticity Champs aléatoires Awareness Adaptive Regression Forest Mixed Reality Tracking