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Communication Dans Un Congrès Année : 2020

Demonstrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality

Alexis Paljic

Résumé

This demonstration showcases an open-source toolkit we developed in the Unity game engine to enable authors to render real-world photographs in virtual reality (VR) with motion parallax and view-dependent highlights. First, we illustrate the toolset's capabilities by using it to display interactive, photorealistic renderings of a museum's mineral collection. Then, we invite audience members to be rendered in VR using our toolkit, thus providing a live, behind-the-scenes look at the process.
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Dates et versions

hal-02492733 , version 1 (27-02-2020)

Identifiants

  • HAL Id : hal-02492733 , version 1

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Grégoire Dupont de Dinechin, Alexis Paljic. Demonstrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Mar 2020, Atlanta, Georgia, United States. ⟨hal-02492733⟩
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