Region-based vs. edge-based registration for 3D motion capture by real time monoscopic vision

Abstract : 3D human motion capture by real-time monocular vision without using markers can be achieved by registering a 3D articulated model on a video. Registration consists in iteratively optimizing the match between primitives extracted from the model and the images with respect to the model position and joint angles. We extend a previous color-based registration algorithm with a more precise edge-based registration step. We present an experimental analysis of the residual error vs. the computation time and we discuss the balance between both approaches
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Chapitre d'ouvrage
Computer Vision/Computer Graphics Collaboration Techniques : 4th International Conference, MIRAGE 2009, Rocquencourt, France, May 4-6, 2009, Proceedings, 5496, Springer-Verlag GmbH, pp.344 - 355, 2009, Lecture Notes in Computer Science, 978-3-642-01810-7. 〈10.1007/978-3-642-01811-4_31〉
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https://hal.archives-ouvertes.fr/hal-00472609
Contributeur : Médiathèque Télécom Sudparis & Institut Mines-Télécom Business School <>
Soumis le : lundi 12 avril 2010 - 16:28:11
Dernière modification le : lundi 4 décembre 2017 - 14:52:03

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David Antonio Gomez Jauregui, Patrick Horain. Region-based vs. edge-based registration for 3D motion capture by real time monoscopic vision. Computer Vision/Computer Graphics Collaboration Techniques : 4th International Conference, MIRAGE 2009, Rocquencourt, France, May 4-6, 2009, Proceedings, 5496, Springer-Verlag GmbH, pp.344 - 355, 2009, Lecture Notes in Computer Science, 978-3-642-01810-7. 〈10.1007/978-3-642-01811-4_31〉. 〈hal-00472609〉

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